witcher 3: blood and wine side quests
After reaching the rushing water and dropping down, if you enter the dead end down the left fork there is an additional level 40 Giant Centipede.
After defeating the boss another scene and conversation will play out. Move through the open iron gate and proceed into the larger room ahead. You'll need to go and speak with clerks in two different sections of the bank at this point. If you can get in close to them, hit them once or twice and they will curl up – quickly roll away when they do as they are about to unleash a spinning attack that will knock you back. This will lead you to a distillery and some weaker enemies. Beelzebub. Read the Unfinished Report item in the Key Items section of the inventory. Continue inside. The workers here will be under attack by a group of 5-6 level 43 Bandits. There really are a ridiculous number of enemies here and fortunately, they will usually come at you in somewhat manageable groups of 6-7 at a time. With the enemies sorted out, inspect the painting on the wall. you will find a dead guy and another guy looking for help.
During this event you have a short amount of time to race along a set path and through nine checkpoints, which we'll need to do before said time runs out. This fight is a tricky one as you'll need to fight not one, but two Slyzards simultaneously. Use Witcher Sense to examine the inscription on the gravestone beneath the tree and just to the left of the gate.
Take a knee in front of the king and you will get a cut scene.
Note: For completing the quest, you'll earn 25XP. The Prison Ruins consist of a series of half walls in odd-shapes that looks somewhat like a maze on the map.
Read the Perfume-Laced Journal item in the Key Items section of the inventory. Return to where we dropped down just a few moments earlier prior to the Wriath/Barghest fight. You can begin this quest by finding a special spoon in the Wight’s house during the La Cage Au Fou quest. You'll receive a book Tales and Fables for your troubles. Start Location: By a small shack, just south of the ‘Fort Astre Ruins' fast travel marker in northwestern Toussaint.
Proceed inside.
For winning you will take out the previous champion. Use the Witcher Sense to track the smell to the culprit.
At the far, right section of the lab room there are a couple of bookshelves with books to read. Use your Witcher sense to find a tail feather then follow the scent.
Loot the chest for an Unfinished Report and a Key to a travel chest (I also found Diagram: Toussaint Ducal Guardsman's Trousers in here).
If not, return to the Tourney Grounds and speak with Guillaume to complete the side-quest. Once the event ends another scene will play. There is a small island in the centre of this lake that we'll need to swim across to. She also has several Decoy cards and often uses the Medic ability to revive high level units or Spy cards that gets placed on her side of the table.
She's quite a fan of using weather cards, most notably ‘Biting Frost' and will also use ‘Clear Skies' cards to clear out any weather cards detrimental to his side of the board. Inspect this with Witcher Sense active to have a large group of footprints appear nearby. Once you have spoken with the Wine Merchant at the above location to begin the quest, enter the nearby doorway and proceed along the narrow tunnel.
I’d start in the north if I were you, lower level quests around there to help you get gear and gold. Note: At this point, you'll earn 50XP and 150 Crowns. During the Contract: The Tufo Monster quest. Kill the Specter once you’re inside and then search a small lockbox at the far end of the room for the Trousers and Boots, alongside another journal entry. The Shaelmaar is also quite fast and can also dish out considerable damage with both of its front limbs in melee attacks and its tail. You'll notice that the ship is quite large and has been positioned on the river bed in such a way that it is has been split into two halves. With all of the Arachnomorphs dead, return to the Wine Merchant outside to hand in the side-quest.
Goodness, Gracious, Great Balls of Granite! After finding and defeating all 18 people, the quest will be completed.
It will commonly slam the ground in front of it and send out a shockwave which will damage/knockback Geralt if he is hit by it. As such, be sure to win all of them and create save files before each event so that you can reload in case of failure. Enter this. Additionally, he'll have several high level hero cards including ‘Triss Merrigold', ‘Philippa Eilhart', ‘Cirilla Fiona Elen Riannon' and ‘Geralt of Rivia'. When you enter the main building, finalize the conversation to end the tour. As such, to take it down quickly, you'll want to get in close to attack it with IGNI, Dimeritium Bombs and your silver sword whilst avoiding its melee attacks. She'll use a combination of up close swiping melee attacks alongside a ranged screaming shockwave attack which will knock you back if it hits.
Loot this to receive the Gwent cards Barclay Els and Vampire: Bruxa. This page contains walkthrough information for the many side quests available in the [[Blood and Wine] expansion for The Witcher 3. Continue exploring the cave, make sure to grab some of the Sewant Mushrooms as you’ll need those shortly.
Use this to open the door and exit the ruin. I don’t know if it is required but I did them all just to touch up on my skills. With the Power Crystal in place, hit it with a blast of AARD to open a portal. Note: For completing the side-quest you'll earn 50XP and 500 Crowns. The Witcher 3: Blood and Wine – Capture the Castle. You'll unlock a point for the Trial of Compassion portion of the ‘There Can Only Be One' side-quest at this point.
As you arrive, enter the building marked with the Ducal Camerlengo sign and speak with the Camerlengo inside. Before you leave the ruins, check around for loot and under to stone steps you can find the Grandmaster Griffin Steel Sword, Gauntlets and Boots recipe.
Before you leave this area, you can continue to a small room at the very end of the cellar to find a pair of level 42 Wraiths. She will also make use of Muster and has the full set of the ‘Dwarven Skirmishers' and two of the ‘Elven Skirmishers' which she'll usually pull out early to try and grab the first round.
We'll need to complete the following tasks (in any order): With all of the tasks now completed, return to Belgaard Vineyard and approach and speak with Matilda and Liam.
Use Witcher Sense to look for a glowing red chest.
Read The Great Beggar's Journal to update your map with a marker for the Diagram for the next piece of gear.
I’d start in the north if I were you, lower level quests around there to help you get gear and gold. Be patient please!
This Crown Tundra Spread My Voice Tombstone Guide will tell you exactly what you must do in order to complete this mysterious puzzle so you can…, The Crown Tundra DLC introduces Dynamax Adventures. There is plenty of chests and lootable objects around to keep you busy, but to complete the side-quest look on the riverbed in the small underwater ravine beneath the northern section of the ship to find the target chest. As you arrive, one of the Gargoyles in the niches around the ground floor of the room will come to life and attack you.
Upon tracking the side-quest we'll find yourself in the middle of a search area. This can be difficult as the spearmen are very fast and will do their best to corner you.
Climb to the walkway opposite and in a small room at the end you'll find a chest containing some high end crafting materials.
He'll lead you along the path another short distance before pointing out the barber's basket on the ground in a clearing. After completing all renovations listed above and earning the achievement/trophy for doing so, speak to Barnabus-Basil once again and he'll inform you of a special find that was made in the cellar.
If you won, after a brief scene you'll be thrown straight into a boss fight.
Proceed into the larger room ahead to encounter a Shaelmaar.
Take them down one by one and don’t get surrounded or they will beat you down.
A search area will appear on the mini-map and a scent trail will appear whilst having Witcher Sense active. He focuses mainly on a combination of Muster and Tight Bond cards and will try to bring out three ‘Clan Drummond Shield Maiden' cards either one at a time with their Tight Bond ability or with the ‘Cerys' hero card which can Muster them into the game all at once. When you are ready to continue, head for the building in the northwest corner of the compound. Afterwards, we'll need to investigate the crime scene. Lastly you will be going after Peacocks.
This will trigger the ‘The Toussaint Prison Experiment' side-quest. You don’t have to complete it to complete the other Wine Wars but to get the true end to the quest you do. As the game only requires you do one of these tasks for each trial and will not alert you to completing the trial a second time, it is entirely possible that I may have missed some locations.
It contains Recipe for “étoile blanche” pasta, Honey Spice Cake Recipe, Crayfish boil recipe, some glyphs, Formula: Mutagen Transmutator – Blue to Green and some other reagent and crafting-related goodies.
Start Location: Speak to Le Papillon on the waterfront around halfway between the ‘Nilfgaardian Embassy' and ‘Lebioda's Gate' fast travel markers. Grab the quest and then run around the corner to speak with the Art Curator. I choose to break the curse myself(seems like the bad way to beat it) and I was then locked out of the house and the Witch left. Innkeep at the Dcarlet Cardinal Inn, Francollarts. It should be noted that you can take him out using the same tactics as you use for regular melee enemies, but be careful as he'll occasionally hit you with AARD attacks which can knock you down. Head for the far end of the cave to find another tunnel.
He also has the complete set of Arachas, Crones and Vampire Muster cards which he'll most certainly bring out as soon as he can. Afterwards you will have to search Lady Vivienne’s tent for clues.
Which you'll need to choose from, including: Either way you choose to proceed, at this point you'll need to decide whether to stay in the tourney or to pull out.
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