zelda 2 redux

Have you always tried to play through Zelda II and finding out it was either excruciatingly difficul Original Spell Magic Consumption.ips - Restores the original magic consumption that each spell takes to that of the original Zelda II. This means, you no longer have to take a required path to reach the end of the Great Palace, but can now choose at will and you will not be met with a dead end, D-Pad Up and Down now control the cursor in the File Selection and Elimination mode menus, Implementation of a Copy/Erase file system like in subsequent Zeldas, where D-Pad Up and Down control the cursor in the File Selection and pressing A brings up the Name screen (Example: ALttP or OoT Copy/Erase save file), Database match: Zelda II - The Adventure of Link (USA), Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122), File SHA-1: 353489A57F24A429572E76BD455BC51D821F7036, ROM SHA-1: 11333ADB723A5975E0ECCA3AEE8F4747AA8D2D26. ), [DONE] Flip the heart rows in the File Select Screen (Thanks again stratoform! Original is very difficult without rewind or save states. Now it should have more use in-game, rather than being a slow and rather unused feature, You can now cast whatever spell you have selected multiple times without having to open up the Spell menu everytime between screens, Pausing the game on the Overworld now gives a “PAUSE!” message right above Link, like in the GBA port, Picking up a Link Doll now adds a life to the total amount of lives you start the game with (restart), making the Link Dolls more useful instead of just having its benefits present until you hit a game over, Life counter caps at 9, but you can still gather more lives via the 9000 Exp method, the counter simply won’t go past 9, Changed the font size to better accommodate the new changes, Changed the “-” in the file select alphabet to “/”, Cursor in the “Register Your Name” screen no longer covers portion of the text box, Reduced the flashes when Link dies and when you learn a spell to be closer to the NGC version. Now those are patch notes i can get behind. ), Save the amount of hearts you last had if the game was saved manually, so when you load, you start with the same amount of life (this I'm not sure if it will be implemented in the end hack), Implementation of a Copy/Erase file system like in subsequent Zeldas, where D-Pad Up and Down control the cursor in the File Selection and pressing A brings up the Name screen (Example: ALttP), Animated tiles for water (maybe bushes). This was done so that photosensitive people can also enjoy this hack without having to worry about their health and well-being, Rewritten Credits for all the Staff members, now you have the proper names of the developers that made Zelda II, instead of pseudonyms, Saria brige now appears automatically after giving the Guard the letter for the first time. Be sure to check the full Changelog inside the ReadMe file for the full list of changes made to this hack, and also don't forget to check the optional patches too! Now it should have more use in-game, rather than being a slow and rather unused feature, You can now cast whatever spell you have selected multiple times without having to open up the Spell menu everytime between screens, Pausing the game on the Overworld now gives a “PAUSE!” message right above Link, like in the GBA port, Picking up a Link Doll now adds a life to the total amount of lives you start the game with (restart), making the Link Dolls more useful instead of just having its benefits present until you hit a game over, Life counter caps at 9, but you can still gather more lives via the 9000 Exp method, the counter simply won’t go past 9, Changed the font size to better accommodate the new changes, Changed the “-” in the file select alphabet to “/”, Cursor in the “Register Your Name” screen no longer covers portion of the text box, Modified the flashes when Link dies and when you learn a spell to be closer to the NGC version. Continuing over from the Zelda II Redux hack, The Legend of Zelda Redux aims to tackle some of the odd design and programming decisions from the original NES classic to revitalize and give new life to the beloved and cherish classic. Don’t worry, the project also includes optional patches to undo or remove certain features, or even restore things like how they were in the original Zelda 2! Upon using the Shield spell with a Defense level between 1-4, you’ll get the Blue tunic. Make sure you're registered to vote and know all your options to vote safely!

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